Unity 3D on Windows RT and Windows Phone soon

With the public beta of Unity 3D 4.2 there is some great stuff coming for Windows Phone 8 and Windows RT. Unity 3D is a great cross platform engine for creating games. It’s architecture translates you’re game to native calls in C++ on DirectX or OpenGl. You visually design the game and add game logic in your favorite programming language (C#, Javascript or BOO). The designer is available for both Mac and Windows users. You can publish you’re games to most major platforms and devices (Xbox 360, PS3, Mac, Windows, Linux, iOS, Android, Flash, Facebook).
Unity 3D

And now it is coming for Windows Phone and Windows RT.


This is a great opportunity for Indies who already published a Unity 3D game for mobile devices.
With the public beta well underway it won’t be long until we can start porting. The extra license fees for these platforms are not yet made public, but I expect them to be similar to iOS and Android.
For Windows Phone 8 there are already some titles available made with Unity 3D like “Drift Mania Championship” and as of today “Temple run”. Which can only mean the new “Temple Run 2” will be available very soon.

The channel9 video below shows the use of the accelerometer and talks of components for IAP (In app purchases) etc.

Our current project is being done in Unity 3D and we can't wait to see it in the Windows Store.

2 comments on “Unity 3D on Windows RT and Windows Phone soon”

  1. Posted Saturday, August 9, 2014 at 5:36:49 PM

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  2. Posted Sunday, November 9, 2014 at 9:39:42 AM

    tnx very good